Hey everyone, I just wanted to check in and give you a quick update. I’ve been completely off the radar for the past two weeks — I recently started a new jo...
Hey folks, After giving it some thought—and following the first round of external feedback—I’ve decided to completely rewrite everything related to Aether...
Today, I had a tough conversation with the community—and I chose to face it head-on. I pulled myself together, cracked open my art book, and decided to reach...
I must say, this update was long overdue—and absolutely worth it. The playtest didn’t just highlight some mistakes in the campaign mechanics; it pushed me t...
We had our session one last night! It was a fantastic experience and a valuable one—full of insights and lessons that will help shape the future of our campai...
I've been hard at work over the past month developing my A.E.G.I.S. Mecha campaign frame—playtesting, tweaking, and fine-tuning every detail. But through it a...
Hey everyone! Today I’ve been hard at work transcribing the Session Zero playtest into a fully playable starter campaign for the Frame. This is something I wa...
Hey everyone! After chatting with folks on Discord, I’ve finally decided to clean up the Core and move things like equipment reskinning into the Resources. Wh...