Update


Hey everyone,

I just wanted to check in and give you a quick update. I’ve been completely off the radar for the past two weeks — I recently started a new job, and it’s been taking up most of my time and energy. On top of that, our regular playtest sessions are on pause right now. One of our crew just got married (congrats to him!), and he's away on his honeymoon for the next three weeks. With summer vacations happening for the rest of us too, the project is effectively on hold until things settle down around early September.

That said, if anything urgent comes up or if you need to reach me, feel free to DM me on Discord or reply to this message. I’ll do my best to respond when I can.

Once I’m back in full swing, my plan is to dive into finishing the second part of the starter campaign, build out a solid batch of Tier 2 adversaries, expand environments, and keep pushing the project forward.

Thanks so much for sticking with the project — and an extra thanks to everyone who donated! Your support is helping cover the cost of test materials, and it means a lot.

Wishing you all a great end to the summer. Enjoy the sun, the rest, and the chaos of life — see you soon!

— Dan

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