Im back.
Hey friends,
It’s been a while, and I’m sorry I haven’t been able to put in more work lately. But today, I’m excited to finally share a long-awaited (or maybe not-so-awaited 😅) update to the starter campaign—now covering sessions up to three!
I might still make a few tweaks and add-ons, especially since I’m planning to introduce new equipment cards tied to A.E.G.I.S., specifically for the aftermath of the first battle. Stay tuned—this is going to be awesome.
On another note: I’m happy to report that we haven’t played again since I’ve been away, so most of the new content hasn’t been fully tested yet. But I’m hopeful it’ll all come together smoothly. I’ve also updated the environment pack to include the two new environments featured in the starter campaign, along with the new printable adversary cards that come with it.
As always, feel free to drop a comment—or not—and…
Enjoy!
Files
Get Daggerheart Campaign Frame - A.E.G.I.S.
Daggerheart Campaign Frame - A.E.G.I.S.
Sci-Fantasy Mecha Themed Campaign frame for Daggerheart
Status | In development |
Category | Physical game |
Author | GHelmet |
Tags | campaign-frame, daggerheart, Homebrew, Tabletop role-playing game |
More posts
- Quickstart Mission26 days ago
- Campaign Starter Complete39 days ago
- Catching you up.48 days ago
- Human-Scale Combat Update56 days ago
- Major Milestone57 days ago
- No more AI Art Cover and Logo58 days ago
- Update81 days ago
- Aether and Soul link effect on skills.95 days ago
- You dared me!96 days ago
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