A downloadable game

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In a distant future where magic-infused technology gave rise to towering soul-reactive war machines, humanity fractured. From the mystic halls of Terra Aeon to the drifting colonies of the void, factions now battle over legacy, survival, and power. You are a pilot of an A.E.G.I.S. frame—a mech shaped by your will, haunted by others who came before, and tied to the tide of history. Whether forged in doctrine, rebellion, or desperation, your frame carries your ideals into battle. What will you fight for, and what will you become?

Welcome to the Armored Exo-Genesis Integrated System,  my take on an anime-inspired, mecha sci-fantasy Campaign Frame for Daggerheart.

If you’d like to share ideas or offer feedback, feel free to leave a comment—I’m eager to make this campaign frame the best it can be. If you’re interested in contributing, we’re also looking for dedicated artwork to create a fully AI-free edition.

Also, come and join me on our new Discord server: https://discord.gg/fVt3ZPpPXe


-- Roadmap --

Starter Campaign, including resources for 4–5 sessions of play.

a Quickstart Adventure, featuring new A.E.G.I.S. Feature in a one shot format.

Cover Art for the Starter Campaign (moving forward with a No Gen-AI content policy).

Reskin of SRD Adversaries and Environments for all tiers of play.

Frame Enhancement Module (FEM) – Tiers 2–4.

Playtesting for new A.E.G.I.S.-related mechanics (FEM).

Playtesting for the Starter Campaign.

Extended Lore & Campaign Setting Book, providing a complete overview of the world of A.E.G.I.S.

French Translation of the entire core material.


-- Update --

Core Version 0.1 – Core system completed.

Core Version 0.2 - Added visual image and updated layout + minor text correction.

Core Version 0.3 - Added cards and two row layout. Minor text ajustments.

Core Version 0.4 - Final layout update.

Core Version 0.5 - Added Front Page

Core Version 0.6 - Updates full Tier 1 Human Scale Weapons and Armors List

Core Version 0.7 - Updated Campaign Mechanics, Equipment Ported to Resources

Core Version 0.8 - Layout complete rework with search in pdf added, added distinction chapter ''Silouette of war'', Human-Sized Combat section updated from platesting error found. Also offered in Gen AI Free Image format.

Core Version 0.9 - Complete rewrite of Campaign Mechanics and Soul-Link Distinction. This update tie in to permit human to use certain powers while clarifing how this all fit in lore.

Core Version 0.10 - Cover Art and AEGIS Logo Uniformized on both version.

Core Version 0.11 - Added new Core Mechanics, Frame Enhancement Modules

Core Version 0.12 - Added new rules for damage dealt by Frame-Scale unit to Human and a death move related to it.

Resources Version 0.1 - Attempt to regroup Map, Adversaries, Environments and other Resources to a packaged PDF

Resources Version 0.2 - Adversaries, Environments and Map Added (New Adversaries Remodel added)

Resources Version 0.3 - Equipement added (Human-Scale All Tier)

Resources Version 0.4 - Ancestry and Community Cards added 

Resources Version 0.5 - Complete SRD Reskin Frame-Scale List for Equipments.

Resources Version 0.6 - Logo Art Uniformized

Resources Version 0.7 - Added Tier 1 Frame Enhancement Modules

Starter Campaign Version 0.1 - Complete Session Zero

Starter Campaign Version 0.2 - Skipped Release

Starter Campaign Version 0.3 - Complete Session One and Two

Starter Campaign Version 0.4 - Complete Session Zero to Four with Grand Finale

Map v0.1 - Added to download

Adversary Cards v0.1 - Added to download

Adversary Print Cards v0.1 - Added to download

Ancestry Cards v0.1 - Added to download

Community Cards v0.2 - Added to download

Environment Cards v0.1 - Added to download

Environment Cards v0.2 - Added to download


-- Credits --

Cards are made using the official https://cardcreator.daggerheart.com/ 

 https://www.daggerheartbrews.com/ Card making tool by Kelvin Mai 

https://daggerheart.tabletoptown.app/ Daggerheart Compagnion by Mofi

Please support Kelvin Mai and Mofi for their great work with the custom brew tool.

Playtesters: Étienne Chassé, Alexandre Vallée, Jonathan Lacasse, Denis Dorval, Janik Plamondon, and William Arsenault


This product includes materials from the Daggerheart System Reference Document 1.0, © Critical Role, LLC. under the terms of the Darrington Press Community Gaming (DPCGL) License. More information can be found at https://www.daggerheart.com. There are no previous modifications by others.

Darrington Press™ and the Darrington Press authorized work logo are trademarks of Critical Role, LLC and used with permission



For inquiries, feel free to email me at GHelmetsArtworks@gmail.com

GHelmet's Artworks


Purchase

Buy Now$3.99 USD or more

In order to download this game you must purchase it at or above the minimum price of $3.99 USD. You will get access to the following files:

A.E.G.I.S. Core - Daggerheart Campaign Frame v0.12.pdf 24 MB
A.E.G.I.S. Core - Daggerheart Campaign Frame v0.12 (Gen AI Art Free).pdf 4.5 MB
A.E.G.I.S. Starter Campaign - Daggerheart Campaign Frame v0.4.pdf 5.3 MB
A.E.G.I.S. Resources - Daggerheart Campaign Frame v0.7.pdf 9.1 MB
A.E.G.I.S. Adversary Cards v0.1.zip 588 kB
A.E.G.I.S. Adversary Print Cards v0.1.zip 953 kB
A.E.G.I.S. Ancestry Cards v0.1.zip 4.3 MB
A.E.G.I.S. Ancestry Cards Print v0.1.zip 16 MB
A.E.G.I.S. Community Cards v0.2.zip 2.1 MB
A.E.G.I.S. Community Cards Print v0.2.zip 8.3 MB
A.E.G.I.S. Environment Cards v0.2.zip 586 kB
A.E.G.I.S. Map v0.1.pdf 23 kB

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