Daggerheart Campaign Frame - A.E.G.I.S.
A downloadable game
This Daggerheart campaign frame is my take on an anime-inspired mecha sci-fantasy setting. It’s still a work in progress and currently in playtesting. While some descriptions, editing, and artwork were refined with the help of ChatGPT and DeepAI, all brainstorming, story elements, and core concepts were written by me prior to the editing phase.
"We now also offer a Gen AI free version of our core , featuring hand-drawn images."
If you’d like to share ideas or offer feedback, please drop a comment—I’m eager to make this campaign frame the best it can be. Also, if you're interested in contributing, I’d love help with dedicated artwork, as illustration isn’t my strongest suit. Any external contributions are truly appreciated. And if you have an eye for layout and formatting, I’d be thrilled to make the presentation align with the aesthetic of the original Daggerheart Core Rulebook.
Also, come and join me on our new Discord server: https://discord.gg/fVt3ZPpPXe
-- Update --
Core Version 0.1 – Core system completed.
Core Version 0.2 - Added visual image and updated layout + minor text correction.
Core Version 0.3 - Added cards and two row layout. Minor text ajustments.
Core Version 0.4 - Final layout update.
Core Version 0.5 - Added Front Page
Core Version 0.6 - Updates full Tier 1 Human Scale Weapons and Armors List
Core Version 0.7 - Updated Campaign Mechanics, Equipment Ported to Resources
Core Version 0.8 - Layout complete rework with search in pdf added, added distinction chapter ''Silouette of war'', Human-Sized Combat section updated from platesting error found. Also offered in Gen AI Free Image format.
Core Version 0.9 - Complete rewrite of Campaign Mechanics and Soul-Link Distinction. This update tie in to permit human to use certain powers while clarifing how this all fit in lore.
Resources Version 0.1 - Attempt to regroup Map, Adversaries, Environments and other Resources to a packaged PDF
Resources Version 0.2 - Adversaries, Environments and Map Added (New Adversaries Remodel added)
Resources Version 0.3 - Equipement added (Human-Scale All Tier)
Resources Version 0.4 - Ancestry and Community Cards added
Starter Campaign Version 0.1 - Complete Session Zero
Map v0.1 - Added to download
Adversary Cards v0.1 - Added to download
Ancestry Cards v0.1 - Added to download
Community Cards v0.2 - Added to download
Environment Cards v0.1 - Added to download
To-do: Art, locations, and more.
-- Credits --
Cards are made using the official https://cardcreator.daggerheart.com/ and https://www.daggerheartbrews.com/ Card making tool by Kelvin Mai.
Please support Kelvin Mai for his great work with the custom brew tool.
This product includes materials from the Daggerheart System Reference Document 1.0, © Critical Role, LLC. under the terms of the Darrington Press Community Gaming (DPCGL) License. More information can be found at https://www.daggerheart.com. There are no previous modifications by others.
Darrington Press™ and the Darrington Press authorized work logo are trademarks of Critical Role, LLC and used with permission
For inquiries, feel free to email me at GHelmetsArtworks@gmail.com
GHelmet's Artworks
Updated | 2 days ago |
Status | In development |
Category | Physical game |
Author | GHelmet |
Tags | campaign-frame, daggerheart, Homebrew, Tabletop role-playing game |
Download
Click download now to get access to the following files:
Development log
- Update2 days ago
- Aether and Soul link effect on skills.16 days ago
- You dared me!17 days ago
- V.0.8 Released17 days ago
- Session one18 days ago
- Side Project23 days ago
- I made you a starter campaign.27 days ago
- Cleaning + All Human-Scale Equipements27 days ago